The Audio Library is open source and is freely available under the MIT License for public use. It can easily fulfill the majority of your audio needs. Howler.js falls back to HTML5 Audio and is tested in all the major browsers such as Google Chrome 7.0+, Internet Explorer 9.0+, Firefox 4.0+, Safari 5.1.4+, Mobile Safari 6.0+, Opera 12.0+, and Microsoft Edge.
It is reliable and has support for several important features related to handling audio files, such as playing audio files from standard formats, automatic caching, embedding with custom players, supports all major codecs, control sounds individually and in the groups, playback of multiple sounds, full control for fading or rate & volume, looping background music and so on.
At A Glance
An overview of howler.js features.
- Play Audio
- Manage Audio
- Audio Sprites
- Codec Support
- Browser Support
- Auto Download
- HTML5 Support
- Auto Caching
- Handle Edge
howler.js supports Audio file formats as listed below.
howler.js only requires Python runtime.
Getting Started with howler.js
Please use the following command for the complete installation.
Install howler.js using GIT
git clone https://github.com/mackron/miniaudio.git